Tuesday, October 30, 2012

If you could add just one weapon to your class


The Paragon weapons would be a nice ranged addition to Guardian.
Thief: Dual Claws
Engineer: 2H Crossbow & Hammer
Ranger: Whip
Warrior: Katana
Mesmer: War Fan
Guardian: Dual SMASHING BOARDS (offensive shields)
Necromancer: Scythe
Elementalist: Gauntlets 

Thief: OH sword, MH or OH Whip, rifle, war fans.  2h sickle and chain. Spear.
Ranger: Staff for more spell casting druidism options.  
Ranger/Warrior: 2handed axe (A dev did say a few months back that 2 handed axes would eventually be in gw2 gold game)
Mesmer: Whip
Guardians: Halberd's
All Classes: Unarmed style combat, based on two handed weapons, that encompass hand and feet weapons.  
New sword types: Rapier's, Katana's etc.  Anything that could have a unique style apart from what sword using classes already have. To expand a play style and/or create new skills for weapon types we have already.

Or better yet, create fighting styles, something we need a certain combination of learned weapons/utility skills to unlock.  Once unlocked, it lets us select a new set of skills for that weapon.  Whole sets, not one skill here and there, lest it turn into GW1 again. 

I guess rangers with rifles is always gonna split  people  for me rifles are the absolute antithesis of what a ranger is (Anet have already said, gw2 rangers basically = tolkien's numenorians/dunedain wanderers) I very much do not want rifles for rangers  But I appreciate others do 

How come my Illusionary Duelist can dual wield pistols, but I can't? That just doesn't feel right.
Neither does holding a pistol that you can fire only once every 20 seconds.

I also think it's odd how warriors are supposed to be skilled weapon specialist, but don't have a clue on how to use a dagger.
Same goes with Engineers not being able to wield hammers. I thought Engi's were 'builders' ? If anything, the hammer should be their trademark weapon. 

Great topic my types are:
Warrior - halberd/spear (for longer ranged melee attacks) or flail (because it just suits warrior well)
Guardian - 1h hammer (just another hammer for cleric-like profession)
Ranger - Staff/Spear (melee use, maybe some spirits summoning)
Thief - Riffle (long ranged, sniper-like attacks) or flail 
Engineer - whip (it would be nice to see how they use for ex electrically loaded whip)

Elementalist - Slingshot/Darts/Crossbow (some other interesting 1h ranged weapons, scepter seems boring. Many ppl write about swords for eles, I think that it's not very good idea, eles are based on standard mage archetype, variety of speels they got is enough plus they have ability to use magical bow,hammer, shield and greatsword.)

Necromancer - Scythe (It suits necros perfectly, i was shocked why they have so little melee skills while they are very tough with their vitality and death shroud)

Mesmer - MH pistol/flail (both weapon would fit mesmer well because this class is obviously good for range attacks but it also the best melee scholar with blocks, teleportation and stealth) 

Monday, October 29, 2012

Guild Wars 2 - The Mad King Thorn paralyzes the server!


As announced, the third act of the Halloween event "The shadow of the mad king" last time by 20 clock started in Lowenstein. The announcement by ArenaNet surprise was initiated by the appearance of crazy king on the grand solid Piazza in Lowenstein: A new mini-dungeon called "ascent into madness" is now at the place where once stood the magnificent lion statue. As bosses of course you can expect to Mad King Thorn personally. Previously he had last night, but first the server paralyzed, so ArenaNet including first has disabled the trading post. Is to be hoped that the rush is today and prepared ArenaNet, Guild Wars 2-servers on the finale "party" of the event.

Still, it's not Halloween, but something is wrong. The Mad King threatens to invade the land of the living! If he succeeds before Halloween, begins a new reign of terror! Will you prevent his insane plans? Is that even possible?

Rises to the madness: The stately lion statue in Lion's Arch is in ruins, and in its place now is a portal to the realm of the mad king. Forearm yourself if you decide to enter this nightmarish world of madness and joy, in the heroic fight to the Mad King still remains imprisoned and harmless.

Tags: gw2 gold;buy Guild Wars 2 gold

Thursday, October 25, 2012

Guild Wars 2 is a free upgrade, but with paying tournaments


ArenaNet and NCsoft announced with great fanfare a few days there the immediate availability of a major update for  Guild Wars 2  called  "The Shadow of the Mad King."  Available from October 22, it brings some new .

In his statement , the editor shows all the new features introduced by this big patch, the first of which is an event dedicated to the celebration of Halloween. This takes place until 31 October and brings new minigames and dynamic events on all of Tyria.

The latter also evolve somewhat with the emergence of new vistas to unlock, new boss minidonjons with some success and more to unlock.

However, the main addition of this update is probably Tournaments players against players ... paid! Available very soon, it will pay a cost gems (the game's currency) so that your team of 5 gw2 gold players can compete to win major prizes. However, it is possible to exchange gold against his gems at a variable rate, so you do not have to get his card. Free tournaments are also available to qualify for the tournament fee.

Finally, note that the game is again available for several weeks, stockouts are now ancient history.  You can also take a ride on our forum,  dedicated to this topic Guild Wars 2 to share your experience.

Here is finally a video presentation of how Halloween.Buy Guild Wars 2 gold at gw2gold.net.

Tuesday, October 23, 2012

World of Warcraft: Mists of Pandaria (PC)

" Dude, You're replaying Wow why are you doing this? Have you lost your dignity? Ta pride? Anyway, WoW gold has been dead for a long time, I am pure, I play on private server Vanilla me. " Signed haters lambda No. 2,531,452.

To enjoy this lively man, I made that allowed me to appreciate the true value as the Blizzard: I tested his famous private server (remember, a private server is a unofficial server, which runs through volunteer work and that it is theoretically forbidden to perform). Well you know what? Nostalgia and all that crap there, well it skews the brain. Encounter with a old wow gold game but very, standing like a giant oak high forest observing competitor before him. "

Monday, October 22, 2012

The Queue: Unbearable




dmezrahy asked:

Is it illegal to sell your WoW (or coolgolds.com) account?

It's not illegal in the strictest sense -- that is, there's no actual law against it -- but it is against the End-User License Agreement, which Blizzard requires you to legally agree to before you play the wow gold game. Some EULAs have been held up in court before as legally binding, but it's not like you'd go to jail if the cops found out you sold your WoW account. Blizzard would have to take action against you.

Dope_Danny asked:

So i've gotten 4 sigils of power for the legendary from lfr, but i wondered, since its a quest item and not on the loot table can you run lfr more than once to try and get more for the 10 total? or does it lock those out when the loot tables also locked out?

The sigils require that you loot the boss, which you can't do more than once a week.

Morgy asked:

Can I still get the Netherwing Drake? Is it still the same long grind?

You sure can. It's not so bad now -- the spawn rate of eggs was increased and (obviously) the mobs you fight will be no real challenge at 90.

forkezan12 asked:

Is there going to be a Hallow's End Guide for 2012?

There already is!

zengarzombolt11 asked:

is it logical to think that the pandarens that chose to join horde or alliance are minority?

i think the pandaren that came from the wandering isle is like less than 10% of the whole pandarens population.

Yeah, that's a safe assumption. Most of the pandaren on Pandaria are more focused on other things, like wanting to protect their homeland, than rushing off to join a foreign faction. That's why the Wandering Isle was a nice out.


Sunday, October 21, 2012

World of Warcraft - Mists of Pandaria: Review


With the expansion of the Mists of Pandaria developer Blizzard Entertainment's online role-playing wow gold game World of Warcraft wants to help its former glory. This raises the question: Is there just more of the same again or really new ideas?

Kung-Fu Panda
Since the official announcement of the add-ons for World of Warcraft: Mists of Pandaria by many fans there was a mix of excitement and skepticism. The Blizzard for many years used as a kind of running joke Pandaren are suddenly as a playable race to choose from, which has caused many a frown. There is - at least for the moment - no great adversary that needs to be done. We knew in the past always been add-ons for the release, who would we face in the ultimate showdown (Lich King, Deathwing, etc.), there is no such nemesis in Mists of Pandaria. Bad sign? Maybe. But although some skepticism may be justified, much Blizzard Entertainment has done it right.

This starts with the back story: The long-standing conflict between Alliance and Horde, who has dominated the main wow gold game at its release seven years ago, moves back to the foreground. It ends up both factions on the newly discovered continent of Pandaria, which can be found in the south of the known world map.

Especially the first few hours spent by her with your level 85 character in the new areas are characterized by numerous battles between Alliance and Horde. Both want to claim the newly discovered land for themselves and destroy their respective opponents mercilessly. Midst of this conflict appear the peaceful Pandaren and a lot of Asian mythology. We want to go at this point is not too much detail. But Blizzard has managed to create an incredibly dense and fascinating atmosphere.

Although the intensity of the conflict subsides between Alliance and Horde with increasing playing time decreases significantly. But the spectacular natural diversity of the new areas (bamboo forests, groves full of cherry trees with pink flowers, misty moors, etc.) as well as the detail-oriented characters, buildings, and objects you can always stay in place. Just to let you enjoy too short the current view and act incredibly atmospheric music on you. It has almost a meditative.

Wednesday, October 17, 2012

WoW: bug fixes and balance adjustments - Patch Notes for current hotfixes of 16 October


Blizzard's WoW-makers have reloaded new hotfixes for World of Warcraft to the live servers. Included are a number of bug fixes and class changes.

The WoW team released new patch notes for the latest hotfixes that have been posted on the WoW servers. Fixed some errors were among others in connection with various quests. In addition, there are a number of adjustments and fixes to class abilities such as "protection" of the monks.

The details of the hotfix you will find in the following patch notes. We publish our German translation of the changes. The original version of the current WoW patch notes can be found on the official U.S. website for World of Warcraft.

Classes
Druids
"Incarnation: Son of Ursoc"
Activating this ability resets the cooldown of "growl" now returns correct.
Activating this ability raises no longer incorrectly "Ursoc power," "tantrum" or "Savage Defense" on.

Sorcerer
The activation of "Demon Slash" no longer triggers the occasional "shoot" capability from when "Dark Apotheosis" is active.

Hunter
"The Birds" now properly raises the effect of "freezing traps' when damage was caused.

Magician
With "Incinerate" caused direct damage that is not critically strikes, ensures that the effect of "warming up" is removed a short time later. The delay, remove the non-critical hit "warming" has been increased from 0.25 seconds to 0.5 seconds.

Monks
"Protection"
"Protection" is not removed by the monk if the ox statue "protective" effect on another wow gold player character.
"Glyph of protection" no longer prevents the ox statue of the monk "protective" effect on other player characters.
"Skull Banner" and "care of the oxen" can now cast at the same time - none of the effects will override the other.
The version of "protection" without glyph is removed when a monk nearest glyph and has the new version of the spell.
The "protective" effect of a monk is now stacked with the "protective" effect of a friendly brewmaster-monk.
"Tiger noise" has no more effect on vehicles.
"Zenflug" when moving between continents is now canceled correctly.

Priest
"Space Shift" can not be used on NPCs - pets included.

Villains
The weapon enchants "Windsong" and "elemental force" lift when activated not more stealth.
"Smoke bomb" player characters will now properly protect against the "spiritual embrace" the shadowy servants in Mogu'shangewölbe.

Creatures
The Feengeister accompanying the Dunkelholzfeen disappear, as intended.
The tyrant of the Shao-Tien and the Magus of Shao Tien can not be robbed of "pocketing".
Burly hairy horns in the Valley of the Four Winds should now respawn properly.
The respawn time for the nail ends in Jadewald doubt was raised.

Items
The cooking school bell can no longer be sold to vendors.

Pet battles
Matchmaking for pet fights have been improved. The animals in the level of the two teams should now be closer to each other.

Quests
Demonology Warlock can "Elementary gang: Desire" now complete correctly.
"We go to the Spirit" can now be completed.
A bug was fixed that made sure that the quests in the sublime Heavenly Chi Ji's birthplace were always available.
wow gold players who fail in the quest "The Battle Axe of thunder king" can now restart the event.
It fixed a bug that prevented some players from the quest "Welcome to Morning Blossom" to accept.
It fixed a bug that prevented the looting of the quest object for "The War Helm of Thunder King".

Dungeons & Raids
Mogu'shangewölbe
Gara'jal the ghost binder now correctly sends the target with the highest threat to the spirit world.

PvP
Arenas
Declares for Arena match teams are temporarily no longer be placed in the ring of honor.

Fixes
The cutscene for stone plow farm after the completion of the related quests now play properly.
One problem associated with excavations in Sang case is resolved.
The success of "Monkey on a diet" can now be earned in the victory over Captain UUK scenario Unga Ingushetia.

Monday, October 15, 2012

"World of Warcraft" is now available with pandas


Higher Level, a new class and a new race, which sounds like a perfectly normal expansion pack for "World of Warcraft" to. "Mists of Pandaria" but would revolutionize the slightly dusty online role-playing wow gold game and provide more long-term motivation. How this would work and a trip to the world "Azeroth" is worth, we will reveal the test.

World of Warcraft Mist of Pandaria Intro

Nearly a half years ago, I played for the last time, "World of Warcraft". I spent many hours in this game, especially in the traditional "wow" and the first add-on "Burning Crusade". I left my last subscription firstly due to lack of time and on the other run for lack of long-term motivation. Just in time for the release of a new expansion pack, but I dive regularly back into the world's most successful online role playing game by far. So also in "Mists of Pandaria". Everything, as always, it is important again to discover a new world.

"Pandaria" is the new new continent that may explore an existing character with level 85th The home of the "Pandaren" has become the scene of another war between the two warring factions of "World of Warcraft", the Alliance and the "Horde". While you have to travel as a supporter of the "Alliance" on a rescue mission to the unknown continent, the orcs and trolls the "Horde" are more of a war of aggression. The story behind the conflict in Pandaria is explained at the beginning of good cutscenes and an interesting plot. As a longtime player comes quickly back out of the familiar urge to explore. The new areas of the continent are described in detail and with great attention to detail. Despite the already eight years old graphics look "Mists of Pandaria" is not outdated. The colorful and very playful, Asian world that brings the new addon to draw upon the technical complain.

New challenges

The new challenges facing the players are, the developers try to make as diverse as possible. Although you will not get around the traditional hunting and gathering missions, the trouble is some variety in the reinzubringen partially barren online role-playing everyday but noticeable. Moreover, even the more demanding low-emissions for a handful of experience points are good. For until the new level cap of 90 is reached, we have to invest a lot of time. If this goal is reached, a very important question: What now? While in the previous addon "Cataclysm" the scope for players who had already reached the maximum level rather low turned out to be just that in "Mists of Pandaria" different. Also updates that promise new challenges and raids for up to 25 players will be developed faster. Whether this will succeed, however, it will definitely only in the months to say.

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"Blizzard Entertainment" with the extension would not only serve the long-time WoW players especially new players will soon find themselves in the world to right. There are some changes in the talent system and some convenience features that makes it possible for even novice players will get their money. For beginners visual impact the new race "Pandaren" to. This rather peaceful creatures introduce a new character class. The monk is similar to the already known Druid during the game develop to hand out a lot of damage to heal his allies, or in the forefront as a battering ram to keep the opponent at bay.

Simplified talent system

To find the right talent and make his character as much as possible was complicated especially for beginners something. The great talent trees from which you had to choose his abilities, have disappeared in the new addon. The player now chooses only his specialization, so as to play as a healer and can periodically choose from three new skills. The system greatly simplifies the talent, the player still leaves plenty of opportunities to develop their character as they wish.

For the new lovable panda stands during the wow gold game, but still a much more important question remains: I clasp me by the Horde or Alliance? After a few jobs in the starting area of ​​the "Pandaren" we can decide on which side we beat ourselves. The introduction to the respective fraction is then sealed with a well-staged in-game video. From then on, we experience the same adventure, who probably has the most WoW players often. The well-known areas have not changed ie.

Pet collection possible

For players who like to collect more pets, there is a new very entertaining pastime. Animals such as frogs, snakes, and squirrels can namely recently caught. Pokémon would approve. Just like the Japanese model of the player with his pets to compete against wild animals. When the battle was successful, the animal gets experience points and can rise in the level. Thus it learns new attacks and gaining strength. If you feel strong enough, we can compete with other players and find out which pet is stronger. A nice pastime that brings a bit of variety in game.

"World of Warcraft: Mists of Pandaria" is without a doubt a successful addon been released in 2005 for the online role playing game. "Blizzard" has flat out to the players back to the feeling that they had been in the original game and the first expansion. The urge to discover a whole new continent, is developing rapidly. The people of the "Pandaren", together with the new home, brings Asian flair to games. The new class of "Monk," that each of the people to choose in WoW does, however somewhat conservative. The game mechanics is known in part by other classes and offers little innovation. "Mists of Pandaria" is one of the best extensions for "World of Warcraft", a fresh look at the online role-playing game is worthwhile in any case.