Sunday, October 21, 2012
World of Warcraft - Mists of Pandaria: Review
With the expansion of the Mists of Pandaria developer Blizzard Entertainment's online role-playing wow gold game World of Warcraft wants to help its former glory. This raises the question: Is there just more of the same again or really new ideas?
Kung-Fu Panda
Since the official announcement of the add-ons for World of Warcraft: Mists of Pandaria by many fans there was a mix of excitement and skepticism. The Blizzard for many years used as a kind of running joke Pandaren are suddenly as a playable race to choose from, which has caused many a frown. There is - at least for the moment - no great adversary that needs to be done. We knew in the past always been add-ons for the release, who would we face in the ultimate showdown (Lich King, Deathwing, etc.), there is no such nemesis in Mists of Pandaria. Bad sign? Maybe. But although some skepticism may be justified, much Blizzard Entertainment has done it right.
This starts with the back story: The long-standing conflict between Alliance and Horde, who has dominated the main wow gold game at its release seven years ago, moves back to the foreground. It ends up both factions on the newly discovered continent of Pandaria, which can be found in the south of the known world map.
Especially the first few hours spent by her with your level 85 character in the new areas are characterized by numerous battles between Alliance and Horde. Both want to claim the newly discovered land for themselves and destroy their respective opponents mercilessly. Midst of this conflict appear the peaceful Pandaren and a lot of Asian mythology. We want to go at this point is not too much detail. But Blizzard has managed to create an incredibly dense and fascinating atmosphere.
Although the intensity of the conflict subsides between Alliance and Horde with increasing playing time decreases significantly. But the spectacular natural diversity of the new areas (bamboo forests, groves full of cherry trees with pink flowers, misty moors, etc.) as well as the detail-oriented characters, buildings, and objects you can always stay in place. Just to let you enjoy too short the current view and act incredibly atmospheric music on you. It has almost a meditative.
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